Stormy was a fun little personal weekend hackathon, that quickly gained traction. Back when “Tweetstorms” became a thing, I wanted to challenge myself to see how quickly I could ideate a concept, brand it, and build it.
Stormy went from “what should I make?” to finished in about 48 hours, and got covered by TechCrunch, Mashable, etc. the day after it went live in the App Store. Personal challenges like this are super fun and rewarding for me, and a couple of the big Dev Shops here in Boston used it as an example and case study to educate their employees on rapid concept ideation and prototyping.
Branding · Design · Development · Mobile